
Quantum Field–—–
Aurelium is thought to have first arrived on the planet via an ancient meteorite impact long ago. The intense heat and pressure of the impact somehow synthesized this unique crystal that has quantum properties no other mineral on the planet possesses.In its raw natural form, Aurelium appears as deep purple, almost black crystals with a faint inner glow. The crystals grow in clusters and can be found buried in certain meteorite craters and underground cave systems.Over time, an isolated monastic order discovered that implanting slivers of Aurelium into the body and mind could grant limited psychonic powers. However, only select individuals had the mental discipline and psychic affinity to utilize Aurelium without being overwhelmed. The monks kept Aurelium secret for centuries.Eventually, knowledge of Aurelium made its way to early scientists and academics who sought to understand how it worked. They synthesized an injectable serum from ground Aurelium dust that could safely enhance psychonic abilities in most people. This discovery revolutionized society.With concentrated effort, more Aurelium deposits were located and mined. Psychonics became an established field of research and an elite class of psychonic operatives emerged. However, there is still much unknown about Aurelium's true origins and full capabilities. Dangerous side effects emerge if it is overused.Psychonics Origin:- Aurelium Exposure In Utero: Aurelium crosses the placental barrier and alters the development of the fetal nervous system, creating unique quantum-reactive nerves and pathways. This gives natural born psychonic powers.- Aurelium Pediatric Exposure: Direct injection or transdermal application of Aurelium in infants and young children affects neurological development during critical growth periods. The Aurelium creates new neural structures tailored for psychonics.- Aurelium Puberty Activation: Microdoses of Aurelium given during puberty interact with hormonal changes to trigger dormant psychonic genetics imprinted at birth. The abilities emerge and strengthen through the teen years.- Aurelium Neural Rewiring: Adult subjects undergo a regimen of Aurelium treatments that gradually rewire the nervous system, opening new energy channels and forging quantum neural networks. With training, psychonic skills can be shaped.- Aurelium Viral Vector: An engineered retrovirus introduces Aurelium particles into the body, infecting cells and causing them to generate Aurelium-infused tissues natively. This creates a symbiotic system for psychonics.The the thing all this implementations have in common is that in all the cases of human usage, an implant is needed to fully power psychonic powers, the QT (Quantum Resonator) that is implanted directly into the brain of the user to fully harness their true power and enable new ones.In the class system, the ones that get access to Phychonic powers are the following:+ Mediums - Individuals with augmented Phychic abilities, they can control and change the battlefield with the use of their crowd control and damage abilities.+ Sentinels - The jack of all trades, master of none, they have access to a combination of tech and psychonic powers, tho they have less dominance over both.+ Flankers - The combination of extensive military training with Quantum powers, Phychonic soldiers experts in short range combat, the main chosen gun for this specific class is the shotgun, the main power of this class is "Phase Charge".Some of the powers available to the classes with Psychonic abilities:- Psychic Blast - Releases a blast of psychic energy to damage enemies. Can be a ranged blast or area of effect.- Psychic Lift - Uses psychic power to lift enemies into the air, immobilizing them. Can then throw or slam them down.- Psychic Pull/Push - Creates a gravitational pull or push on enemies and objects. Can pull enemies together or push them away.- Psychic Barrier - Generates a protective psychic barrier to block attacks and damage. Can shield self or others.- Psychic Drain - Drains life/energy from enemies to heal and rejuvenate the user.- Psychic Stasis - Traps enemies in a stasis field, freezing them in place temporarily.- Psychic Crush - Crushes enemies with psychic force, damaging and potentially stunning them.- Psychic Mind Control - Takes control of an enemy's mind, turning them to your side temporarily.- Psychic Telekinesis - Uses psychic power to move objects and enemies telekinetically.- Psychic Speed - Enhances user's speed and reflexes through psychic augmentation.- Psychic Shard - Projects razor-sharp psychic shards that slice through enemies.- Psychic Phase - Allows the user to phase through solid objects for a short time. Useful for avoiding damage or traversing blocked paths.- Psychic Wave - Releases a cascading psychic wave that knocks down and damages enemies.- Psychic Web - Ensnares enemies in tangling psychic webs, immobilizing them.- Phychic Whirlwind - Creates a small whirlwind that sucks in enemies and damages over time.- Psychic Warp - Augment and reduce the mass of an object at the same time, dealing damage over time.